My show at Jack Hanley Gallery was reviewed by Chloe Wyma in the November issue of ARTFORUM
Everything not saved will be lost
September 7 – October 8, 2017
Jack Hanley Gallery
327 Broom St, New York
This is my first solo show in New York, opening Thursday 7th September at 6pm. For more information about the exhibition visit Jack Hanley Gallery here.
SPRING 1883 Art Fair
Establishment Hotel, Sydney, Australia
September 6 - 9, 2017
4th Documentary Exhibition / Stress Field
Hubei Museum of Art, China
Opening 15 September
September 15th - October 20, 2017
Let’s Play: Let’s Play: Art of our time
Bunjil Place, City of Casey, Melbourne, Australia
7 December, 2017 - 25 February, 2018
I was profiled for a TV series called 'Artmakers'. Originally aired on ABC Arts, May 2017
Simon Ward and I will be exhibiting five new animations at Carriageworks for The National 2017: New Australian Art (30 March - 25 June, 2017). The large-scale exhibition presents the latest in contemporary Australian art, curated across three of Sydney's premier cultural institutions: the Art Gallery of NSW, Carriageworks and the Museum of Contemporary Art Australia. For more information go here
Organized by Todd von Ammon
Four AM Gallery
291 Grand Street, New York
November 14th - 28th, 2016
NADA Miami Beach
Jack Hanley Gallery Booth
4441 Collins Ave, Miami Beach, Florida
December 1st - 4th, 2016
New World Order
Curated by Ella Barclay and Toni Bailey
Dec 9, 2016 - Feb 12, 2017
Casula Powerhouse Arts Centre
1 Powerhouse Road, Casula, Australia
Tricking the eye—contemporary trompe l’ceil
Curated by Lisa Sullivan
26 November 26, 2016 to February 12, 2017
Geelong Gallery, Little Malop Street, Geelong, Australia
The Bemis Center for Contemporary Arts (Omaha, Nebraska) has selected eleven artists to participate in Sci-Fi and the Human Condition, a thematic residency focusing on science fiction and the inherent intersectionality of race, class, and gender. I will be living and working at the Bemis Center between September 7 – November 18, 2016.
Jess Johnson: Eclectrc Panoptic
Opening Preview Thursday, July 28, 7 - 9 PM
29 July – 8 October 2016
Talbot Rice Gallery, University of Edinburgh, Old College, South Bridge
I'll be spending a month in Edinburgh with my collaborator Simon Ward setting up for this exhibition. We'll be showing our VR animation Ixian Gate as well as well as other animations and drawings. For more information go here
I've been accepted into the Oculus Rift Launchpad program! The program is designed to support and invest in Virtual reality creators with unique and diverse perspectives. Phase 1 was a one-day bootcamp at Facebook HQ which bought together the 100 participants for a day of presentations, workshops and talks (including a long Q&A with Palmer Lucky, the founder of Oculus!). Phase 2 will be developing our projects over the next three months.
I did an interview with Kill Screen for their new website dedicated to Virtual Reality "Versions is the essential guide to virtual reality and beyond. It investigates the rapidly deteriorating boundary between the real world and the one behind the screen." Click on the image below to read.
Art Basel Hong Kong
March 24 - 26, 2016
I'll be presenting a solo project with Darren Knight Gallery at Art Basel Hong Kong. I'll be exhibiting an installation as part of the Discoveries section.
In January 2016 I’ll be moving to New York. I have a 3-month residency at the Australia Council Greene St studio in Soho and will be using the opportunity to relocate permanently.
I've collaborated with the Sydney Based Fashion label Romance Was Born on their Seasonal Collection entitled 'Mysteria Wysteria'. The collection is explored in four stories 'Pastel Egypt', 'Snakes & Chains', 'Parallel Universe' and 'Gnostic Geo'. Selections from their collection can be purchased at the Romance Was Born e-Boutique here
Ixian Gate is a new virtual reality animation created for Oculus Rift, premiering December 5th, 2015, as part of the Wurm Haus exhibition at the National Gallery of Victoria, Australia. I've been working with a small team of New Zealand collaborators over the last 9 months on this incredibly fun project. Go to the links below to see their stuff.
Animation: Simon Ward
Developer: Kenny Smith
Sound Design: Andrew Clarke