Huffington Post Interview

Priscilla Frank, Arts & Culture Editor at the Huffington Post, conducted a lengthy interview with me (with some interesting questions I haven't been asked before). You can read it here.

Jess Johnson X Skarfe

I've collaborated with the Sydney based SKARFE on a selection of limited edition silk scarfs. There's 3 styles available with free global giftbox delivery. Pre orders are available here

Kill Screen / Versions

I did an interview with Kill Screen for their new website dedicated to Virtual Reality "Versions is the essential guide to virtual reality and beyond. It investigates the rapidly deteriorating boundary between the real world and the one behind the screen." Click on the image below to read.
 

Art Basel Hong Kong

Art Basel Hong Kong
March 24 - 26, 2016
I'll be presenting a solo project with Darren Knight Gallery at Art Basel Hong Kong. I'll be exhibiting an installation as part of the Discoveries section.

New York Residency

In January 2016 I’ll be moving to New York. I have a 3-month residency at the Australia Council Greene St studio in Soho and will be using the opportunity to relocate permanently.

Romance Was Born

I've collaborated with the Sydney Based Fashion label Romance Was Born on their Seasonal Collection entitled 'Mysteria Wysteria'. The collection is explored in four stories 'Pastel Egypt', 'Snakes & Chains', 'Parallel Universe' and 'Gnostic Geo'. Selections from their collection can be purchased at the Romance Was Born e-Boutique here

Wurm Haus

My solo exhibition 'Wurm Haus', will have an extended run over summer at the National Gallery of Victoria, Australia. For more information on the exhibition go here

Ixian Gate

Ixian Gate is a new virtual reality animation created for Oculus Rift, premiering December 5th, 2015, as part of the Wurm Haus exhibition at the National Gallery of Victoria, Australia. I've been working with a small team of New Zealand collaborators over the last 9 months on this incredibly fun project. Go to the links below to see their stuff.

Animation: Simon Ward
Developer: Kenny Smith 
Sound Design: Andrew Clarke